Wipe Node, key between two nodes with a third node controlling the key
CONTROLS :
FPARAM0 : to shader fparams[0]
FPARAM1 : to shader fparams[1]
FPARAM2 : to shader fparams[2]
uniform sampler2D tex; // left input
uniform sampler2D tex2; // right input
uniform sampler2D tex3; // center input, key
SETTINGS :
ACTIONS :
Previous FRAG Shader
Next FRAG Shader
Random FRAG Shader
Last FRAG Shader
NOTES :