3D Node, Generates a 3D object, takes .obj files, and two types of SHADERS.
CONTROLS :
FPARAM0 : None
FPARAM1 : None
FPARAM2 : Rotate X
FPARAM3 : Rotate Y
FPARAM4 : Rotate Z
FPARAM5 : Scale X
FPARAM6 : Scale Y
FPARAM7 : Scale Z
FPARAM8 : Position X
FPARAM9 : Position Y
FPARAM10 : Position Z
FPARAM11 : AutoRotate X
FPARAM12 : AutoRotate Y
FPARAM13 : AutoRotate Z
FPARAM14 : Pers Angle
FPARAM15 : Draw Range
FPARAM16 : Draw Offset
SETTINGS :
Background Mode :
Input1 :
Color :
Input2 :
Perspective Mode :
Ortho :
Pers :
Surface Mode :
Solid :
S+L :
Lines :
Surface Type :
Norm :
Cull On :
No Dpth :
Line Width :
Range : 1 to 10
Blend Mode :
Off or On
Color :
Black :
Red :
Green :
Blue :
Grey :
White :
Load Resets AutoRot :
Off or On
ACTIONS :
Previous All Files
Next All Files
Random All Files
Last All Files
Previous Object
Next Object
Random Object
Last Object
Previous FRAG Shader
Next FRAG Shader
Random FRAG Shader
Last FRAG Shader
Previous VERT Shader
Next VERT Shader
Random VERT Shader
Last VERT Shader
Next Perspective
Next Surface Mode
Next Surface Type
Next Width
Reset AutoRotate
NOTES :
How to create 3D objects for STRUCTURE in Blender –https://www.youtube.com/watch?v=9pKUSBO8yfY