Delay Node, continually sampling the last 20 frames to create a visual echo effect.
CONTROLS :
FPARAM0 : to shader fparams[0]
FPARAM1 : to shader fparams[1]
FPARAM2 : to shader fparams[2]
uniform sampler2D tex; // input
uniform sampler2D tex2; // input delayed by fparams[1], tap 1
uniform sampler2D tex3; // input delayed by fparams[2], tap 2
if(iparams[0]>0) // display tap 1
if(iparams[1]>0) // display tap 2
SETTINGS :
ACTIONS :
Previous FRAG Shader
Next FRAG Shader
Random FRAG Shader
Last FRAG Shader
NOTES :